diff options
5 files changed, 1369 insertions, 0 deletions
diff --git a/target/linux/ps3/patches-2.6.28/0002-powerpc-ps3-Replace-the-flip_ctl-logic-in-ps3av-and.patch b/target/linux/ps3/patches-2.6.28/0002-powerpc-ps3-Replace-the-flip_ctl-logic-in-ps3av-and.patch new file mode 100644 index 000000000..40cf93dac --- /dev/null +++ b/target/linux/ps3/patches-2.6.28/0002-powerpc-ps3-Replace-the-flip_ctl-logic-in-ps3av-and.patch @@ -0,0 +1,182 @@ +From 9b82f3e61758ed897200f0244b63a77c1791bcba Mon Sep 17 00:00:00 2001 +From: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> +Date: Thu, 30 Oct 2008 08:12:58 +0000 +Subject: powerpc/ps3: Replace the flip_ctl logic in ps3av and ps3fb by a mutex + +Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like: +  - invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the +    lv1_gpu_context_attribute() hypervisor call, +  - handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver. + +Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> +Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> +Signed-off-by: Paul Mackerras <paulus@samba.org> +--- + arch/powerpc/include/asm/ps3.h     |    3 +++ + arch/powerpc/include/asm/ps3av.h   |    4 ---- + arch/powerpc/platforms/ps3/setup.c |    4 ++++ + drivers/ps3/ps3av.c                |   20 -------------------- + drivers/ps3/ps3av_cmd.c            |    4 ++-- + drivers/video/ps3fb.c              |   17 +++++------------ + 6 files changed, 14 insertions(+), 38 deletions(-) + +diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h +index f9e34c4..4299365 100644 +--- a/arch/powerpc/include/asm/ps3.h ++++ b/arch/powerpc/include/asm/ps3.h +@@ -516,4 +516,7 @@ void ps3_sync_irq(int node); + u32 ps3_get_hw_thread_id(int cpu); + u64 ps3_get_spe_id(void *arg); +  ++/* mutex synchronizing GPU accesses and video mode changes */ ++extern struct mutex ps3_gpu_mutex; ++ + #endif +diff --git a/arch/powerpc/include/asm/ps3av.h b/arch/powerpc/include/asm/ps3av.h +index 5aa22cf..cd24ac1 100644 +--- a/arch/powerpc/include/asm/ps3av.h ++++ b/arch/powerpc/include/asm/ps3av.h +@@ -740,8 +740,4 @@ extern int ps3av_audio_mute(int); + extern int ps3av_audio_mute_analog(int); + extern int ps3av_dev_open(void); + extern int ps3av_dev_close(void); +-extern void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data), +-				    void *flip_data); +-extern void ps3av_flip_ctl(int on); +- + #endif	/* _ASM_POWERPC_PS3AV_H_ */ +diff --git a/arch/powerpc/platforms/ps3/setup.c b/arch/powerpc/platforms/ps3/setup.c +index 77bc330..bfc33fb 100644 +--- a/arch/powerpc/platforms/ps3/setup.c ++++ b/arch/powerpc/platforms/ps3/setup.c +@@ -42,6 +42,10 @@ + #define DBG pr_debug + #endif +  ++/* mutex synchronizing GPU accesses and video mode changes */ ++DEFINE_MUTEX(ps3_gpu_mutex); ++EXPORT_SYMBOL_GPL(ps3_gpu_mutex); ++ + #if !defined(CONFIG_SMP) + static void smp_send_stop(void) {} + #endif +diff --git a/drivers/ps3/ps3av.c b/drivers/ps3/ps3av.c +index 06848b2..5324978 100644 +--- a/drivers/ps3/ps3av.c ++++ b/drivers/ps3/ps3av.c +@@ -59,8 +59,6 @@ static struct ps3av { + 		struct ps3av_reply_hdr reply_hdr; + 		u8 raw[PS3AV_BUF_SIZE]; + 	} recv_buf; +-	void (*flip_ctl)(int on, void *data); +-	void *flip_data; + } *ps3av; +  + /* color space */ +@@ -939,24 +937,6 @@ int ps3av_audio_mute(int mute) +  + EXPORT_SYMBOL_GPL(ps3av_audio_mute); +  +-void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data), +-			     void *flip_data) +-{ +-	mutex_lock(&ps3av->mutex); +-	ps3av->flip_ctl = flip_ctl; +-	ps3av->flip_data = flip_data; +-	mutex_unlock(&ps3av->mutex); +-} +-EXPORT_SYMBOL_GPL(ps3av_register_flip_ctl); +- +-void ps3av_flip_ctl(int on) +-{ +-	mutex_lock(&ps3av->mutex); +-	if (ps3av->flip_ctl) +-		ps3av->flip_ctl(on, ps3av->flip_data); +-	mutex_unlock(&ps3av->mutex); +-} +- + static int ps3av_probe(struct ps3_system_bus_device *dev) + { + 	int res; +diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c +index 11eb503..716596e 100644 +--- a/drivers/ps3/ps3av_cmd.c ++++ b/drivers/ps3/ps3av_cmd.c +@@ -864,7 +864,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len) + { + 	int res; +  +-	ps3av_flip_ctl(0);	/* flip off */ ++	mutex_lock(&ps3_gpu_mutex); +  + 	/* avb packet */ + 	res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb), +@@ -878,7 +878,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len) + 			 res); +  +       out: +-	ps3av_flip_ctl(1);	/* flip on */ ++	mutex_unlock(&ps3_gpu_mutex); + 	return res; + } +  +diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c +index 4b5d807..bd3e39b 100644 +--- a/drivers/video/ps3fb.c ++++ b/drivers/video/ps3fb.c +@@ -460,12 +460,16 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset, + 		line_length |= (u64)src_line_length << 32; +  + 	src_offset += GPU_FB_START; ++ ++	mutex_lock(&ps3_gpu_mutex); + 	status = lv1_gpu_context_attribute(ps3fb.context_handle, + 					   L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, + 					   dst_offset, GPU_IOIF + src_offset, + 					   L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | + 					   (width << 16) | height, + 					   line_length); ++	mutex_unlock(&ps3_gpu_mutex); ++ + 	if (status) + 		dev_err(dev, + 			"%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n", +@@ -784,15 +788,6 @@ static int ps3fb_wait_for_vsync(u32 crtc) + 	return 0; + } +  +-static void ps3fb_flip_ctl(int on, void *data) +-{ +-	struct ps3fb_priv *priv = data; +-	if (on) +-		atomic_dec_if_positive(&priv->ext_flip); +-	else +-		atomic_inc(&priv->ext_flip); +-} +- +  +     /* +      * ioctl +@@ -1228,7 +1223,6 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) + 	} +  + 	ps3fb.task = task; +-	ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb); +  + 	return 0; +  +@@ -1258,10 +1252,9 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) +  + 	dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); +  +-	ps3fb_flip_ctl(0, &ps3fb);	/* flip off */ ++	atomic_inc(&ps3fb.ext_flip);	/* flip off */ + 	ps3fb.dinfo->irq.mask = 0; +  +-	ps3av_register_flip_ctl(NULL, NULL); + 	if (ps3fb.task) { + 		struct task_struct *task = ps3fb.task; + 		ps3fb.task = NULL; +--  +1.6.0.4 + diff --git a/target/linux/ps3/patches-2.6.28/0003-powerpc-ps3-Add-sub-match-id-modalias-support.patch b/target/linux/ps3/patches-2.6.28/0003-powerpc-ps3-Add-sub-match-id-modalias-support.patch new file mode 100644 index 000000000..5f42184cf --- /dev/null +++ b/target/linux/ps3/patches-2.6.28/0003-powerpc-ps3-Add-sub-match-id-modalias-support.patch @@ -0,0 +1,176 @@ +From 46d01492b2c50791b9b66f9b9154ac8d25acaeb9 Mon Sep 17 00:00:00 2001 +From: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> +Date: Wed, 3 Dec 2008 13:52:21 +0000 +Subject: powerpc/ps3: Add sub-match id modalias support + +commit 059e4938f8b060b10c4352e6c45739473bc73267 ("powerpc/ps3: Add a sub-match +id to ps3_system_bus") forgot to update the module alias support: +  - Add the sub-match ids to the module aliases, so udev can distinguish +    between different types of sub-devices. +  - Rename PS3_MODULE_ALIAS_GRAPHICS to PS3_MODULE_ALIAS_GPU_FB, as ps3fb +    binds to the "FB" sub-device. + +Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> +Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> +Signed-off-by: Paul Mackerras <paulus@samba.org> +--- + arch/powerpc/include/asm/ps3.h           |   53 ++++++++++++++--------------- + arch/powerpc/platforms/ps3/device-init.c |    4 +- + arch/powerpc/platforms/ps3/system-bus.c  |   10 +++-- + drivers/video/ps3fb.c                    |    6 ++-- + 4 files changed, 37 insertions(+), 36 deletions(-) + +diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h +index 4299365..cff30c0 100644 +--- a/arch/powerpc/include/asm/ps3.h ++++ b/arch/powerpc/include/asm/ps3.h +@@ -305,30 +305,34 @@ static inline const char* ps3_result(int result) + /* system bus routines */ +  + enum ps3_match_id { +-	PS3_MATCH_ID_EHCI           = 1, +-	PS3_MATCH_ID_OHCI           = 2, +-	PS3_MATCH_ID_GELIC          = 3, +-	PS3_MATCH_ID_AV_SETTINGS    = 4, +-	PS3_MATCH_ID_SYSTEM_MANAGER = 5, +-	PS3_MATCH_ID_STOR_DISK      = 6, +-	PS3_MATCH_ID_STOR_ROM       = 7, +-	PS3_MATCH_ID_STOR_FLASH     = 8, +-	PS3_MATCH_ID_SOUND          = 9, +-	PS3_MATCH_ID_GRAPHICS       = 10, +-	PS3_MATCH_ID_LPM            = 11, ++	PS3_MATCH_ID_EHCI		= 1, ++	PS3_MATCH_ID_OHCI		= 2, ++	PS3_MATCH_ID_GELIC		= 3, ++	PS3_MATCH_ID_AV_SETTINGS	= 4, ++	PS3_MATCH_ID_SYSTEM_MANAGER	= 5, ++	PS3_MATCH_ID_STOR_DISK		= 6, ++	PS3_MATCH_ID_STOR_ROM		= 7, ++	PS3_MATCH_ID_STOR_FLASH		= 8, ++	PS3_MATCH_ID_SOUND		= 9, ++	PS3_MATCH_ID_GPU		= 10, ++	PS3_MATCH_ID_LPM		= 11, + }; +  +-#define PS3_MODULE_ALIAS_EHCI           "ps3:1" +-#define PS3_MODULE_ALIAS_OHCI           "ps3:2" +-#define PS3_MODULE_ALIAS_GELIC          "ps3:3" +-#define PS3_MODULE_ALIAS_AV_SETTINGS    "ps3:4" +-#define PS3_MODULE_ALIAS_SYSTEM_MANAGER "ps3:5" +-#define PS3_MODULE_ALIAS_STOR_DISK      "ps3:6" +-#define PS3_MODULE_ALIAS_STOR_ROM       "ps3:7" +-#define PS3_MODULE_ALIAS_STOR_FLASH     "ps3:8" +-#define PS3_MODULE_ALIAS_SOUND          "ps3:9" +-#define PS3_MODULE_ALIAS_GRAPHICS       "ps3:10" +-#define PS3_MODULE_ALIAS_LPM            "ps3:11" ++enum ps3_match_sub_id { ++	PS3_MATCH_SUB_ID_GPU_FB		= 1, ++}; ++ ++#define PS3_MODULE_ALIAS_EHCI		"ps3:1:0" ++#define PS3_MODULE_ALIAS_OHCI		"ps3:2:0" ++#define PS3_MODULE_ALIAS_GELIC		"ps3:3:0" ++#define PS3_MODULE_ALIAS_AV_SETTINGS	"ps3:4:0" ++#define PS3_MODULE_ALIAS_SYSTEM_MANAGER	"ps3:5:0" ++#define PS3_MODULE_ALIAS_STOR_DISK	"ps3:6:0" ++#define PS3_MODULE_ALIAS_STOR_ROM	"ps3:7:0" ++#define PS3_MODULE_ALIAS_STOR_FLASH	"ps3:8:0" ++#define PS3_MODULE_ALIAS_SOUND		"ps3:9:0" ++#define PS3_MODULE_ALIAS_GPU_FB		"ps3:10:1" ++#define PS3_MODULE_ALIAS_LPM		"ps3:11:0" +  + enum ps3_system_bus_device_type { + 	PS3_DEVICE_TYPE_IOC0 = 1, +@@ -337,11 +341,6 @@ enum ps3_system_bus_device_type { + 	PS3_DEVICE_TYPE_LPM, + }; +  +-enum ps3_match_sub_id { +-	/* for PS3_MATCH_ID_GRAPHICS */ +-	PS3_MATCH_SUB_ID_FB		= 1, +-}; +- + /** +  * struct ps3_system_bus_device - a device on the system bus +  */ +diff --git a/arch/powerpc/platforms/ps3/device-init.c b/arch/powerpc/platforms/ps3/device-init.c +index 43816da..dbc124e 100644 +--- a/arch/powerpc/platforms/ps3/device-init.c ++++ b/arch/powerpc/platforms/ps3/device-init.c +@@ -497,8 +497,8 @@ static int __init ps3_register_graphics_devices(void) + 	if (!p) + 		return -ENOMEM; +  +-	p->dev.match_id = PS3_MATCH_ID_GRAPHICS; +-	p->dev.match_sub_id = PS3_MATCH_SUB_ID_FB; ++	p->dev.match_id = PS3_MATCH_ID_GPU; ++	p->dev.match_sub_id = PS3_MATCH_SUB_ID_GPU_FB; + 	p->dev.dev_type = PS3_DEVICE_TYPE_IOC0; +  + 	result = ps3_system_bus_device_register(&p->dev); +diff --git a/arch/powerpc/platforms/ps3/system-bus.c b/arch/powerpc/platforms/ps3/system-bus.c +index 661e9f7..d3da1e6 100644 +--- a/arch/powerpc/platforms/ps3/system-bus.c ++++ b/arch/powerpc/platforms/ps3/system-bus.c +@@ -175,7 +175,7 @@ int ps3_open_hv_device(struct ps3_system_bus_device *dev) + 		return ps3_open_hv_device_sb(dev); +  + 	case PS3_MATCH_ID_SOUND: +-	case PS3_MATCH_ID_GRAPHICS: ++	case PS3_MATCH_ID_GPU: + 		return ps3_open_hv_device_gpu(dev); +  + 	case PS3_MATCH_ID_AV_SETTINGS: +@@ -213,7 +213,7 @@ int ps3_close_hv_device(struct ps3_system_bus_device *dev) + 		return ps3_close_hv_device_sb(dev); +  + 	case PS3_MATCH_ID_SOUND: +-	case PS3_MATCH_ID_GRAPHICS: ++	case PS3_MATCH_ID_GPU: + 		return ps3_close_hv_device_gpu(dev); +  + 	case PS3_MATCH_ID_AV_SETTINGS: +@@ -453,7 +453,8 @@ static int ps3_system_bus_uevent(struct device *_dev, struct kobj_uevent_env *en + { + 	struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev); +  +-	if (add_uevent_var(env, "MODALIAS=ps3:%d", dev->match_id)) ++	if (add_uevent_var(env, "MODALIAS=ps3:%d:%d", dev->match_id, ++			   dev->match_sub_id)) + 		return -ENOMEM; + 	return 0; + } +@@ -462,7 +463,8 @@ static ssize_t modalias_show(struct device *_dev, struct device_attribute *a, + 	char *buf) + { + 	struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev); +-	int len = snprintf(buf, PAGE_SIZE, "ps3:%d\n", dev->match_id); ++	int len = snprintf(buf, PAGE_SIZE, "ps3:%d:%d\n", dev->match_id, ++			   dev->match_sub_id); +  + 	return (len >= PAGE_SIZE) ? (PAGE_SIZE - 1) : len; + } +diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c +index bd3e39b..38ac805 100644 +--- a/drivers/video/ps3fb.c ++++ b/drivers/video/ps3fb.c +@@ -1289,8 +1289,8 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) + } +  + static struct ps3_system_bus_driver ps3fb_driver = { +-	.match_id	= PS3_MATCH_ID_GRAPHICS, +-	.match_sub_id	= PS3_MATCH_SUB_ID_FB, ++	.match_id	= PS3_MATCH_ID_GPU, ++	.match_sub_id	= PS3_MATCH_SUB_ID_GPU_FB, + 	.core.name	= DEVICE_NAME, + 	.core.owner	= THIS_MODULE, + 	.probe		= ps3fb_probe, +@@ -1348,4 +1348,4 @@ module_exit(ps3fb_exit); + MODULE_LICENSE("GPL"); + MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver"); + MODULE_AUTHOR("Sony Computer Entertainment Inc."); +-MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS); ++MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB); +--  +1.6.0.4 + diff --git a/target/linux/ps3/patches-2.6.28/0005-mtd-ps3vram-Add-ps3vram-driver-for-accessing-video.patch b/target/linux/ps3/patches-2.6.28/0005-mtd-ps3vram-Add-ps3vram-driver-for-accessing-video.patch new file mode 100644 index 000000000..3c5efa618 --- /dev/null +++ b/target/linux/ps3/patches-2.6.28/0005-mtd-ps3vram-Add-ps3vram-driver-for-accessing-video.patch @@ -0,0 +1,29 @@ +From cffb4add03b1fc83026b06dc3664279cfbf70155 Mon Sep 17 00:00:00 2001 +From: Jim Paris <jim@jtan.com> +Date: Tue, 6 Jan 2009 11:32:10 +0000 +Subject: [PATCH] mtd/ps3vram: Add ps3vram driver for accessing video RAM as MTD + +Add ps3vram driver, which exposes unused video RAM on the PS3 as a MTD +device suitable for storage or swap.  Fast data transfer is achieved +using a local cache in system RAM and DMA transfers via the GPU. + +Signed-off-by: Vivien Chappelier <vivien.chappelier@free.fr> +Signed-off-by: Jim Paris <jim@jtan.com> +Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> +Acked-by: David Woodhouse <David.Woodhouse@intel.com> +Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> +--- + arch/powerpc/include/asm/ps3.h           |    1 + + +diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h +index cff30c0..66b6505 100644 +--- a/arch/powerpc/include/asm/ps3.h ++++ b/arch/powerpc/include/asm/ps3.h +@@ -320,6 +320,7 @@ enum ps3_match_id { +  + enum ps3_match_sub_id { + 	PS3_MATCH_SUB_ID_GPU_FB		= 1, ++	PS3_MATCH_SUB_ID_GPU_RAMDISK	= 2, + }; +  + #define PS3_MODULE_ALIAS_EHCI		"ps3:1:0" diff --git a/target/linux/ps3/patches-2.6.28/0006-mtd-ps3vram-Add-modalias-support-to-the-ps3vram-dri.patch b/target/linux/ps3/patches-2.6.28/0006-mtd-ps3vram-Add-modalias-support-to-the-ps3vram-dri.patch new file mode 100644 index 000000000..243c186a9 --- /dev/null +++ b/target/linux/ps3/patches-2.6.28/0006-mtd-ps3vram-Add-modalias-support-to-the-ps3vram-dri.patch @@ -0,0 +1,25 @@ +From 0a2d15b928e0b1673d4ed5f48d95af211b6fcc06 Mon Sep 17 00:00:00 2001 +From: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> +Date: Tue, 6 Jan 2009 11:32:03 +0000 +Subject: [PATCH] mtd/ps3vram: Add modalias support to the ps3vram driver + +Update ps3vram driver to use the new ps3 three id modalias support. + +Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> +Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> +Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> +--- + arch/powerpc/include/asm/ps3.h |    1 + + +diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h +index 66b6505..eead5c6 100644 +--- a/arch/powerpc/include/asm/ps3.h ++++ b/arch/powerpc/include/asm/ps3.h +@@ -333,6 +333,7 @@ enum ps3_match_sub_id { + #define PS3_MODULE_ALIAS_STOR_FLASH	"ps3:8:0" + #define PS3_MODULE_ALIAS_SOUND		"ps3:9:0" + #define PS3_MODULE_ALIAS_GPU_FB		"ps3:10:1" ++#define PS3_MODULE_ALIAS_GPU_RAMDISK	"ps3:10:2" + #define PS3_MODULE_ALIAS_LPM		"ps3:11:0" +  + enum ps3_system_bus_device_type { diff --git a/target/linux/ps3/patches-2.6.28/0010-ps3vram-ng.patch b/target/linux/ps3/patches-2.6.28/0010-ps3vram-ng.patch new file mode 100644 index 000000000..8c29d8040 --- /dev/null +++ b/target/linux/ps3/patches-2.6.28/0010-ps3vram-ng.patch @@ -0,0 +1,957 @@ +From d7ddc1aaee1ff6dd6a73bd3663b6c390800e0500 Mon Sep 17 00:00:00 2001 +From: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> +Date: Wed, 25 Feb 2009 18:32:10 +0100 +Subject: [PATCH] ps3/block: Replace mtd/ps3vram by block/ps3vram + +Convert the PS3 Video RAM Storage Driver from a MTD driver to a plain block +device driver, as requested by Arnd Bergmann. + +The ps3vram driver exposes unused video RAM on the PS3 as a block device +suitable for storage or swap.  Fast data transfer is achieved using a local +cache in system RAM and DMA transfers via the GPU. + +The new driver is ca. 50% faster for reading, and ca. 10% for writing. + +Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> +Acked-by: Jens Axboe <axboe@kernel.dk> +Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> +Cc: Arnd Bergmann <arnd@arndb.de> +Cc: David Woodhouse <David.Woodhouse@intel.com> +Cc: Vivien Chappelier <vivien.chappelier@free.fr> +Cc: Jim Paris <jim@jtan.com> + +Notes: + +The MTD-based PS3 Video RAM Storage Driver was integrated into the mainline +kernel in 2.6.29-rc1. + +Ideally, we think it would be best if the existing MTD-based ps3vram driver +would be replaced by the new block-based ps3vram driver before 2.6.29 is +released. This would relieve the burden of supporting two different swap space +schemes on PS3 (swap on /dev/mtdblock0 vs. /dev/ps3vram) from the distro +maintainer's shoulders, as in that case there would never have been a stable +kernel version containing the MTD-based ps3vram driver. + +Changes since previous submission (Wed, 4 Mar 2009 14:57:20 +0100 (CET)): +  - Use blk_queue_make_request() to get rid of the thread +  - Add a mutex (cfr. the old driver), as ps3vram_make_request() may be called +    concurrently +    TO DO (after 2.6.29): use a spinlock and a list to queue requests while the +    driver is busy +  - Remove the old MTD-based ps3vram driver and rename ps3vram-ng to ps3vram +  - Make PS3_VRAM depend on FB_PS3=y and m for now +    ps3vram relies on ps3fb being initialized first. The easiest way to do this +    is by making ps3vram modular, and ps3fb builtin +  - Remove the dependency on ps3fb_videomemory.size +    The loop to reduce ddr_size until it succeeds does the right thing anyway, +    and a few MiB of DDR RAM are reserved by the hypervisor +  - lv1 return codes can be int +  - Correct a few debug annotations +--- + arch/powerpc/platforms/ps3/Kconfig |    7 + + drivers/block/Makefile             |    1 + + drivers/block/ps3vram.c            |  865 ++++++++++++++++++++++++++++++++++++ + create mode 100644 drivers/block/ps3vram.c + delete mode 100644 drivers/mtd/devices/ps3vram.c + +diff --git a/arch/powerpc/platforms/ps3/Kconfig b/arch/powerpc/platforms/ps3/Kconfig +index 920cf7a..740ef56 100644 +--- a/arch/powerpc/platforms/ps3/Kconfig ++++ b/arch/powerpc/platforms/ps3/Kconfig +@@ -128,6 +128,13 @@ config PS3_FLASH + 	  be disabled on the kernel command line using "ps3flash=off", to + 	  not allocate this fixed buffer. +  ++config PS3_VRAM ++	tristate "PS3 Video RAM Storage Driver" ++	depends on FB_PS3=y && BLOCK && m ++	help ++	  This driver allows you to use excess PS3 video RAM as volatile ++	  storage or system swap. ++ + config PS3_LPM + 	tristate "PS3 Logical Performance Monitor support" + 	depends on PPC_PS3 +diff --git a/drivers/block/Makefile b/drivers/block/Makefile +index 204332b..87e120e 100644 +--- a/drivers/block/Makefile ++++ b/drivers/block/Makefile +@@ -9,6 +9,7 @@ obj-$(CONFIG_MAC_FLOPPY)	+= swim3.o + obj-$(CONFIG_BLK_DEV_FD)	+= floppy.o + obj-$(CONFIG_AMIGA_FLOPPY)	+= amiflop.o + obj-$(CONFIG_PS3_DISK)		+= ps3disk.o ++obj-$(CONFIG_PS3_VRAM)		+= ps3vram.o + obj-$(CONFIG_ATARI_FLOPPY)	+= ataflop.o + obj-$(CONFIG_AMIGA_Z2RAM)	+= z2ram.o + obj-$(CONFIG_BLK_DEV_RAM)	+= brd.o +diff --git a/drivers/block/ps3vram.c b/drivers/block/ps3vram.c +new file mode 100644 +index 0000000..393ed67 +--- /dev/null ++++ b/drivers/block/ps3vram.c +@@ -0,0 +1,865 @@ ++/* ++ * ps3vram - Use extra PS3 video ram as MTD block device. ++ * ++ * Copyright 2009 Sony Corporation ++ * ++ * Based on the MTD ps3vram driver, which is ++ * Copyright (c) 2007-2008 Jim Paris <jim@jtan.com> ++ * Added support RSX DMA Vivien Chappelier <vivien.chappelier@free.fr> ++ */ ++ ++#include <linux/blkdev.h> ++#include <linux/delay.h> ++#include <linux/proc_fs.h> ++#include <linux/seq_file.h> ++ ++#include <asm/firmware.h> ++#include <asm/lv1call.h> ++#include <asm/ps3.h> ++ ++ ++#define DEVICE_NAME		"ps3vram" ++ ++ ++#define XDR_BUF_SIZE (2 * 1024 * 1024) /* XDR buffer (must be 1MiB aligned) */ ++#define XDR_IOIF 0x0c000000 ++ ++#define FIFO_BASE XDR_IOIF ++#define FIFO_SIZE (64 * 1024) ++ ++#define DMA_PAGE_SIZE (4 * 1024) ++ ++#define CACHE_PAGE_SIZE (256 * 1024) ++#define CACHE_PAGE_COUNT ((XDR_BUF_SIZE - FIFO_SIZE) / CACHE_PAGE_SIZE) ++ ++#define CACHE_OFFSET CACHE_PAGE_SIZE ++#define FIFO_OFFSET 0 ++ ++#define CTRL_PUT 0x10 ++#define CTRL_GET 0x11 ++#define CTRL_TOP 0x15 ++ ++#define UPLOAD_SUBCH	1 ++#define DOWNLOAD_SUBCH	2 ++ ++#define NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN	0x0000030c ++#define NV_MEMORY_TO_MEMORY_FORMAT_NOTIFY	0x00000104 ++ ++#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 ++ ++#define CACHE_PAGE_PRESENT 1 ++#define CACHE_PAGE_DIRTY   2 ++ ++struct ps3vram_tag { ++	unsigned int address; ++	unsigned int flags; ++}; ++ ++struct ps3vram_cache { ++	unsigned int page_count; ++	unsigned int page_size; ++	struct ps3vram_tag *tags; ++	unsigned int hit; ++	unsigned int miss; ++}; ++ ++struct ps3vram_priv { ++	struct request_queue *queue; ++	struct gendisk *gendisk; ++ ++	u64 size; ++ ++	u64 memory_handle; ++	u64 context_handle; ++	u32 *ctrl; ++	u32 *reports; ++	u8 __iomem *ddr_base; ++	u8 *xdr_buf; ++ ++	u32 *fifo_base; ++	u32 *fifo_ptr; ++ ++	struct ps3vram_cache cache; ++ ++	/* Used to serialize cache/DMA operations */ ++	struct mutex lock; ++}; ++ ++ ++static int ps3vram_major; ++ ++ ++static struct block_device_operations ps3vram_fops = { ++	.owner		= THIS_MODULE, ++}; ++ ++ ++#define DMA_NOTIFIER_HANDLE_BASE 0x66604200 /* first DMA notifier handle */ ++#define DMA_NOTIFIER_OFFSET_BASE 0x1000     /* first DMA notifier offset */ ++#define DMA_NOTIFIER_SIZE        0x40 ++#define NOTIFIER 7	/* notifier used for completion report */ ++ ++static char *size = "256M"; ++module_param(size, charp, 0); ++MODULE_PARM_DESC(size, "memory size"); ++ ++static u32 *ps3vram_get_notifier(u32 *reports, int notifier) ++{ ++	return (void *)reports + DMA_NOTIFIER_OFFSET_BASE + ++	       DMA_NOTIFIER_SIZE * notifier; ++} ++ ++static void ps3vram_notifier_reset(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	u32 *notify = ps3vram_get_notifier(priv->reports, NOTIFIER); ++	int i; ++ ++	for (i = 0; i < 4; i++) ++		notify[i] = 0xffffffff; ++} ++ ++static int ps3vram_notifier_wait(struct ps3_system_bus_device *dev, ++				 unsigned int timeout_ms) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	u32 *notify = ps3vram_get_notifier(priv->reports, NOTIFIER); ++	unsigned long timeout = jiffies + msecs_to_jiffies(timeout_ms); ++ ++	do { ++		if (!notify[3]) ++			return 0; ++		msleep(1); ++	} while (time_before(jiffies, timeout)); ++ ++	return -ETIMEDOUT; ++} ++ ++static void ps3vram_init_ring(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++ ++	priv->ctrl[CTRL_PUT] = FIFO_BASE + FIFO_OFFSET; ++	priv->ctrl[CTRL_GET] = FIFO_BASE + FIFO_OFFSET; ++} ++ ++static int ps3vram_wait_ring(struct ps3_system_bus_device *dev, ++			     unsigned int timeout_ms) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	unsigned long timeout = jiffies + msecs_to_jiffies(timeout_ms); ++ ++	do { ++		if (priv->ctrl[CTRL_PUT] == priv->ctrl[CTRL_GET]) ++			return 0; ++		msleep(1); ++	} while (time_before(jiffies, timeout)); ++ ++	dev_warn(&dev->core, "FIFO timeout (%08x/%08x/%08x)\n", ++		 priv->ctrl[CTRL_PUT], priv->ctrl[CTRL_GET], ++		 priv->ctrl[CTRL_TOP]); ++ ++	return -ETIMEDOUT; ++} ++ ++static void ps3vram_out_ring(struct ps3vram_priv *priv, u32 data) ++{ ++	*(priv->fifo_ptr)++ = data; ++} ++ ++static void ps3vram_begin_ring(struct ps3vram_priv *priv, u32 chan, u32 tag, ++			       u32 size) ++{ ++	ps3vram_out_ring(priv, (size << 18) | (chan << 13) | tag); ++} ++ ++static void ps3vram_rewind_ring(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	int status; ++ ++	ps3vram_out_ring(priv, 0x20000000 | (FIFO_BASE + FIFO_OFFSET)); ++ ++	priv->ctrl[CTRL_PUT] = FIFO_BASE + FIFO_OFFSET; ++ ++	/* asking the HV for a blit will kick the FIFO */ ++	status = lv1_gpu_context_attribute(priv->context_handle, ++					   L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, 0, ++					   0, 0, 0); ++	if (status) ++		dev_err(&dev->core, ++			"%s: lv1_gpu_context_attribute failed %d\n", __func__, ++			status); ++ ++	priv->fifo_ptr = priv->fifo_base; ++} ++ ++static void ps3vram_fire_ring(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	int status; ++ ++	mutex_lock(&ps3_gpu_mutex); ++ ++	priv->ctrl[CTRL_PUT] = FIFO_BASE + FIFO_OFFSET + ++			       (priv->fifo_ptr - priv->fifo_base) * sizeof(u32); ++ ++	/* asking the HV for a blit will kick the FIFO */ ++	status = lv1_gpu_context_attribute(priv->context_handle, ++					   L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, 0, ++					   0, 0, 0); ++	if (status) ++		dev_err(&dev->core, ++			"%s: lv1_gpu_context_attribute failed %d\n", __func__, ++			status); ++ ++	if ((priv->fifo_ptr - priv->fifo_base) * sizeof(u32) > ++	    FIFO_SIZE - 1024) { ++		dev_dbg(&dev->core, "FIFO full, rewinding\n"); ++		ps3vram_wait_ring(dev, 200); ++		ps3vram_rewind_ring(dev); ++	} ++ ++	mutex_unlock(&ps3_gpu_mutex); ++} ++ ++static void ps3vram_bind(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++ ++	ps3vram_begin_ring(priv, UPLOAD_SUBCH, 0, 1); ++	ps3vram_out_ring(priv, 0x31337303); ++	ps3vram_begin_ring(priv, UPLOAD_SUBCH, 0x180, 3); ++	ps3vram_out_ring(priv, DMA_NOTIFIER_HANDLE_BASE + NOTIFIER); ++	ps3vram_out_ring(priv, 0xfeed0001);	/* DMA system RAM instance */ ++	ps3vram_out_ring(priv, 0xfeed0000);     /* DMA video RAM instance */ ++ ++	ps3vram_begin_ring(priv, DOWNLOAD_SUBCH, 0, 1); ++	ps3vram_out_ring(priv, 0x3137c0de); ++	ps3vram_begin_ring(priv, DOWNLOAD_SUBCH, 0x180, 3); ++	ps3vram_out_ring(priv, DMA_NOTIFIER_HANDLE_BASE + NOTIFIER); ++	ps3vram_out_ring(priv, 0xfeed0000);	/* DMA video RAM instance */ ++	ps3vram_out_ring(priv, 0xfeed0001);	/* DMA system RAM instance */ ++ ++	ps3vram_fire_ring(dev); ++} ++ ++static int ps3vram_upload(struct ps3_system_bus_device *dev, ++			  unsigned int src_offset, unsigned int dst_offset, ++			  int len, int count) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++ ++	ps3vram_begin_ring(priv, UPLOAD_SUBCH, ++			   NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); ++	ps3vram_out_ring(priv, XDR_IOIF + src_offset); ++	ps3vram_out_ring(priv, dst_offset); ++	ps3vram_out_ring(priv, len); ++	ps3vram_out_ring(priv, len); ++	ps3vram_out_ring(priv, len); ++	ps3vram_out_ring(priv, count); ++	ps3vram_out_ring(priv, (1 << 8) | 1); ++	ps3vram_out_ring(priv, 0); ++ ++	ps3vram_notifier_reset(dev); ++	ps3vram_begin_ring(priv, UPLOAD_SUBCH, ++			   NV_MEMORY_TO_MEMORY_FORMAT_NOTIFY, 1); ++	ps3vram_out_ring(priv, 0); ++	ps3vram_begin_ring(priv, UPLOAD_SUBCH, 0x100, 1); ++	ps3vram_out_ring(priv, 0); ++	ps3vram_fire_ring(dev); ++	if (ps3vram_notifier_wait(dev, 200) < 0) { ++		dev_warn(&dev->core, "%s: Notifier timeout\n", __func__); ++		return -1; ++	} ++ ++	return 0; ++} ++ ++static int ps3vram_download(struct ps3_system_bus_device *dev, ++			    unsigned int src_offset, unsigned int dst_offset, ++			    int len, int count) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++ ++	ps3vram_begin_ring(priv, DOWNLOAD_SUBCH, ++			   NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); ++	ps3vram_out_ring(priv, src_offset); ++	ps3vram_out_ring(priv, XDR_IOIF + dst_offset); ++	ps3vram_out_ring(priv, len); ++	ps3vram_out_ring(priv, len); ++	ps3vram_out_ring(priv, len); ++	ps3vram_out_ring(priv, count); ++	ps3vram_out_ring(priv, (1 << 8) | 1); ++	ps3vram_out_ring(priv, 0); ++ ++	ps3vram_notifier_reset(dev); ++	ps3vram_begin_ring(priv, DOWNLOAD_SUBCH, ++			   NV_MEMORY_TO_MEMORY_FORMAT_NOTIFY, 1); ++	ps3vram_out_ring(priv, 0); ++	ps3vram_begin_ring(priv, DOWNLOAD_SUBCH, 0x100, 1); ++	ps3vram_out_ring(priv, 0); ++	ps3vram_fire_ring(dev); ++	if (ps3vram_notifier_wait(dev, 200) < 0) { ++		dev_warn(&dev->core, "%s: Notifier timeout\n", __func__); ++		return -1; ++	} ++ ++	return 0; ++} ++ ++static void ps3vram_cache_evict(struct ps3_system_bus_device *dev, int entry) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	struct ps3vram_cache *cache = &priv->cache; ++ ++	if (!(cache->tags[entry].flags & CACHE_PAGE_DIRTY)) ++		return; ++ ++	dev_dbg(&dev->core, "Flushing %d: 0x%08x\n", entry, ++		cache->tags[entry].address); ++	if (ps3vram_upload(dev, CACHE_OFFSET + entry * cache->page_size, ++			   cache->tags[entry].address, DMA_PAGE_SIZE, ++			   cache->page_size / DMA_PAGE_SIZE) < 0) { ++		dev_err(&dev->core, ++			"Failed to upload from 0x%x to " "0x%x size 0x%x\n", ++			entry * cache->page_size, cache->tags[entry].address, ++			cache->page_size); ++	} ++	cache->tags[entry].flags &= ~CACHE_PAGE_DIRTY; ++} ++ ++static void ps3vram_cache_load(struct ps3_system_bus_device *dev, int entry, ++			       unsigned int address) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	struct ps3vram_cache *cache = &priv->cache; ++ ++	dev_dbg(&dev->core, "Fetching %d: 0x%08x\n", entry, address); ++	if (ps3vram_download(dev, address, ++			     CACHE_OFFSET + entry * cache->page_size, ++			     DMA_PAGE_SIZE, ++			     cache->page_size / DMA_PAGE_SIZE) < 0) { ++		dev_err(&dev->core, ++			"Failed to download from 0x%x to 0x%x size 0x%x\n", ++			address, entry * cache->page_size, cache->page_size); ++	} ++ ++	cache->tags[entry].address = address; ++	cache->tags[entry].flags |= CACHE_PAGE_PRESENT; ++} ++ ++ ++static void ps3vram_cache_flush(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	struct ps3vram_cache *cache = &priv->cache; ++	int i; ++ ++	dev_dbg(&dev->core, "FLUSH\n"); ++	for (i = 0; i < cache->page_count; i++) { ++		ps3vram_cache_evict(dev, i); ++		cache->tags[i].flags = 0; ++	} ++} ++ ++static unsigned int ps3vram_cache_match(struct ps3_system_bus_device *dev, ++					loff_t address) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	struct ps3vram_cache *cache = &priv->cache; ++	unsigned int base; ++	unsigned int offset; ++	int i; ++	static int counter; ++ ++	offset = (unsigned int) (address & (cache->page_size - 1)); ++	base = (unsigned int) (address - offset); ++ ++	/* fully associative check */ ++	for (i = 0; i < cache->page_count; i++) { ++		if ((cache->tags[i].flags & CACHE_PAGE_PRESENT) && ++		    cache->tags[i].address == base) { ++			cache->hit++; ++			dev_dbg(&dev->core, "Found entry %d: 0x%08x\n", i, ++				cache->tags[i].address); ++			return i; ++		} ++	} ++ ++	/* choose a random entry */ ++	i = (jiffies + (counter++)) % cache->page_count; ++	dev_dbg(&dev->core, "Using entry %d\n", i); ++ ++	ps3vram_cache_evict(dev, i); ++	ps3vram_cache_load(dev, i, base); ++ ++	cache->miss++; ++	return i; ++} ++ ++static int ps3vram_cache_init(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++ ++	priv->cache.page_count = CACHE_PAGE_COUNT; ++	priv->cache.page_size = CACHE_PAGE_SIZE; ++	priv->cache.tags = kzalloc(sizeof(struct ps3vram_tag) * ++				   CACHE_PAGE_COUNT, GFP_KERNEL); ++	if (priv->cache.tags == NULL) { ++		dev_err(&dev->core, "Could not allocate cache tags\n"); ++		return -ENOMEM; ++	} ++ ++	dev_info(&dev->core, "Created ram cache: %d entries, %d KiB each\n", ++		CACHE_PAGE_COUNT, CACHE_PAGE_SIZE / 1024); ++ ++	return 0; ++} ++ ++static void ps3vram_cache_cleanup(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++ ++	ps3vram_cache_flush(dev); ++	kfree(priv->cache.tags); ++} ++ ++static int ps3vram_read(struct ps3_system_bus_device *dev, loff_t from, ++			size_t len, size_t *retlen, u_char *buf) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	unsigned int cached, count; ++ ++	dev_dbg(&dev->core, "%s: from=0x%08x len=0x%zx\n", __func__, ++		(unsigned int)from, len); ++ ++	if (from >= priv->size) ++		return -EIO; ++ ++	if (len > priv->size - from) ++		len = priv->size - from; ++ ++	/* Copy from vram to buf */ ++	count = len; ++	while (count) { ++		unsigned int offset, avail; ++		unsigned int entry; ++ ++		offset = (unsigned int) (from & (priv->cache.page_size - 1)); ++		avail  = priv->cache.page_size - offset; ++ ++		mutex_lock(&priv->lock); ++ ++		entry = ps3vram_cache_match(dev, from); ++		cached = CACHE_OFFSET + entry * priv->cache.page_size + offset; ++ ++		dev_dbg(&dev->core, "%s: from=%08x cached=%08x offset=%08x " ++			"avail=%08x count=%08x\n", __func__, ++			(unsigned int)from, cached, offset, avail, count); ++ ++		if (avail > count) ++			avail = count; ++		memcpy(buf, priv->xdr_buf + cached, avail); ++ ++		mutex_unlock(&priv->lock); ++ ++		buf += avail; ++		count -= avail; ++		from += avail; ++	} ++ ++	*retlen = len; ++	return 0; ++} ++ ++static int ps3vram_write(struct ps3_system_bus_device *dev, loff_t to, ++			 size_t len, size_t *retlen, const u_char *buf) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	unsigned int cached, count; ++ ++	if (to >= priv->size) ++		return -EIO; ++ ++	if (len > priv->size - to) ++		len = priv->size - to; ++ ++	/* Copy from buf to vram */ ++	count = len; ++	while (count) { ++		unsigned int offset, avail; ++		unsigned int entry; ++ ++		offset = (unsigned int) (to & (priv->cache.page_size - 1)); ++		avail  = priv->cache.page_size - offset; ++ ++		mutex_lock(&priv->lock); ++ ++		entry = ps3vram_cache_match(dev, to); ++		cached = CACHE_OFFSET + entry * priv->cache.page_size + offset; ++ ++		dev_dbg(&dev->core, "%s: to=%08x cached=%08x offset=%08x " ++			"avail=%08x count=%08x\n", __func__, (unsigned int)to, ++			cached, offset, avail, count); ++ ++		if (avail > count) ++			avail = count; ++		memcpy(priv->xdr_buf + cached, buf, avail); ++ ++		priv->cache.tags[entry].flags |= CACHE_PAGE_DIRTY; ++ ++		mutex_unlock(&priv->lock); ++ ++		buf += avail; ++		count -= avail; ++		to += avail; ++	} ++ ++	*retlen = len; ++	return 0; ++} ++ ++static int ps3vram_proc_show(struct seq_file *m, void *v) ++{ ++	struct ps3vram_priv *priv = m->private; ++ ++	seq_printf(m, "hit:%u\nmiss:%u\n", priv->cache.hit, priv->cache.miss); ++	return 0; ++} ++ ++static int ps3vram_proc_open(struct inode *inode, struct file *file) ++{ ++	return single_open(file, ps3vram_proc_show, PDE(inode)->data); ++} ++ ++static const struct file_operations ps3vram_proc_fops = { ++	.owner		= THIS_MODULE, ++	.open		= ps3vram_proc_open, ++	.read		= seq_read, ++	.llseek		= seq_lseek, ++	.release	= single_release, ++}; ++ ++static void __devinit ps3vram_proc_init(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++	struct proc_dir_entry *pde; ++ ++	pde = proc_create(DEVICE_NAME, 0444, NULL, &ps3vram_proc_fops); ++	if (!pde) { ++		dev_warn(&dev->core, "failed to create /proc entry\n"); ++		return; ++	} ++ ++	pde->owner = THIS_MODULE; ++	pde->data = priv; ++} ++ ++static int ps3vram_make_request(struct request_queue *q, struct bio *bio) ++{ ++	struct ps3_system_bus_device *dev = q->queuedata; ++	int write = bio_data_dir(bio) == WRITE; ++	const char *op = write ? "write" : "read"; ++	loff_t offset = bio->bi_sector << 9; ++	int error = 0; ++	struct bio_vec *bvec; ++	unsigned int i; ++ ++	dev_dbg(&dev->core, "%s\n", __func__); ++ ++	bio_for_each_segment(bvec, bio, i) { ++		/* PS3 is ppc64, so we don't handle highmem */ ++		char *ptr = page_address(bvec->bv_page) + bvec->bv_offset; ++		size_t len = bvec->bv_len, retlen; ++ ++		dev_dbg(&dev->core, "    %s %zu bytes at offset %llu\n", op, ++			len, offset); ++		if (write) ++			error = ps3vram_write(dev, offset, len, &retlen, ptr); ++		else ++			error = ps3vram_read(dev, offset, len, &retlen, ptr); ++ ++		if (error) { ++			dev_err(&dev->core, "%s failed\n", op); ++			goto out; ++		} ++ ++		if (retlen != len) { ++			dev_err(&dev->core, "Short %s\n", op); ++			goto out; ++		} ++ ++		offset += len; ++	} ++ ++	dev_dbg(&dev->core, "%s completed\n", op); ++ ++out: ++	bio_endio(bio, error); ++	return 0; ++} ++ ++static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv; ++	int error, status; ++	struct request_queue *queue; ++	struct gendisk *gendisk; ++	u64 ddr_lpar, ctrl_lpar, info_lpar, reports_lpar, ddr_size, ++	    reports_size; ++	char *rest; ++ ++	priv = kzalloc(sizeof(*priv), GFP_KERNEL); ++	if (!priv) { ++		error = -ENOMEM; ++		goto fail; ++	} ++ ++	mutex_init(&priv->lock); ++	dev->core.driver_data = priv; ++ ++	priv = dev->core.driver_data; ++ ++	/* Allocate XDR buffer (1MiB aligned) */ ++	priv->xdr_buf = (void *)__get_free_pages(GFP_KERNEL, ++		get_order(XDR_BUF_SIZE)); ++	if (priv->xdr_buf == NULL) { ++		dev_err(&dev->core, "Could not allocate XDR buffer\n"); ++		error = -ENOMEM; ++		goto fail_free_priv; ++	} ++ ++	/* Put FIFO at begginning of XDR buffer */ ++	priv->fifo_base = (u32 *) (priv->xdr_buf + FIFO_OFFSET); ++	priv->fifo_ptr = priv->fifo_base; ++ ++	/* XXX: Need to open GPU, in case ps3fb or snd_ps3 aren't loaded */ ++	if (ps3_open_hv_device(dev)) { ++		dev_err(&dev->core, "ps3_open_hv_device failed\n"); ++		error = -EAGAIN; ++		goto out_close_gpu; ++	} ++ ++	/* Request memory */ ++	status = -1; ++	ddr_size = ALIGN(memparse(size, &rest), 1024*1024); ++	if (!ddr_size) { ++		dev_err(&dev->core, "Specified size is too small\n"); ++		error = -EINVAL; ++		goto out_close_gpu; ++	} ++ ++	while (ddr_size > 0) { ++		status = lv1_gpu_memory_allocate(ddr_size, 0, 0, 0, 0, ++						 &priv->memory_handle, ++						 &ddr_lpar); ++		if (!status) ++			break; ++		ddr_size -= 1024*1024; ++	} ++	if (status) { ++		dev_err(&dev->core, "lv1_gpu_memory_allocate failed %d\n", ++			status); ++		error = -ENOMEM; ++		goto out_free_xdr_buf; ++	} ++ ++	/* Request context */ ++	status = lv1_gpu_context_allocate(priv->memory_handle, 0, ++					  &priv->context_handle, &ctrl_lpar, ++					  &info_lpar, &reports_lpar, ++					  &reports_size); ++	if (status) { ++		dev_err(&dev->core, "lv1_gpu_context_allocate failed %d\n", ++			status); ++		error = -ENOMEM; ++		goto out_free_memory; ++	} ++ ++	/* Map XDR buffer to RSX */ ++	status = lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF, ++				       ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)), ++				       XDR_BUF_SIZE, 0); ++	if (status) { ++		dev_err(&dev->core, "lv1_gpu_context_iomap failed %d\n", ++			status); ++		error = -ENOMEM; ++		goto out_free_context; ++	} ++ ++	priv->ddr_base = ioremap_flags(ddr_lpar, ddr_size, _PAGE_NO_CACHE); ++ ++	if (!priv->ddr_base) { ++		dev_err(&dev->core, "ioremap DDR failed\n"); ++		error = -ENOMEM; ++		goto out_free_context; ++	} ++ ++	priv->ctrl = ioremap(ctrl_lpar, 64 * 1024); ++	if (!priv->ctrl) { ++		dev_err(&dev->core, "ioremap CTRL failed\n"); ++		error = -ENOMEM; ++		goto out_unmap_vram; ++	} ++ ++	priv->reports = ioremap(reports_lpar, reports_size); ++	if (!priv->reports) { ++		dev_err(&dev->core, "ioremap REPORTS failed\n"); ++		error = -ENOMEM; ++		goto out_unmap_ctrl; ++	} ++ ++	mutex_lock(&ps3_gpu_mutex); ++	ps3vram_init_ring(dev); ++	mutex_unlock(&ps3_gpu_mutex); ++ ++	priv->size = ddr_size; ++ ++	ps3vram_bind(dev); ++ ++	mutex_lock(&ps3_gpu_mutex); ++	error = ps3vram_wait_ring(dev, 100); ++	mutex_unlock(&ps3_gpu_mutex); ++	if (error < 0) { ++		dev_err(&dev->core, "Failed to initialize channels\n"); ++		error = -ETIMEDOUT; ++		goto out_unmap_reports; ++	} ++ ++	ps3vram_cache_init(dev); ++	ps3vram_proc_init(dev); ++ ++	queue = blk_alloc_queue(GFP_KERNEL); ++	if (!queue) { ++		dev_err(&dev->core, "blk_alloc_queue failed\n"); ++		error = -ENOMEM; ++		goto out_cache_cleanup; ++	} ++ ++	priv->queue = queue; ++	queue->queuedata = dev; ++	blk_queue_make_request(queue, ps3vram_make_request); ++	blk_queue_max_phys_segments(queue, MAX_PHYS_SEGMENTS); ++	blk_queue_max_hw_segments(queue, MAX_HW_SEGMENTS); ++	blk_queue_max_segment_size(queue, MAX_SEGMENT_SIZE); ++	blk_queue_max_sectors(queue, SAFE_MAX_SECTORS); ++ ++	gendisk = alloc_disk(1); ++	if (!gendisk) { ++		dev_err(&dev->core, "alloc_disk failed\n"); ++		error = -ENOMEM; ++		goto fail_cleanup_queue; ++	} ++ ++	priv->gendisk = gendisk; ++	gendisk->major = ps3vram_major; ++	gendisk->first_minor = 0; ++	gendisk->fops = &ps3vram_fops; ++	gendisk->queue = queue; ++	gendisk->private_data = dev; ++	gendisk->driverfs_dev = &dev->core; ++	strlcpy(gendisk->disk_name, DEVICE_NAME, sizeof(gendisk->disk_name)); ++	set_capacity(gendisk, priv->size >> 9); ++ ++	dev_info(&dev->core, "%s: Using %lu MiB of GPU memory\n", ++		 gendisk->disk_name, get_capacity(gendisk) >> 11); ++ ++	add_disk(gendisk); ++	return 0; ++ ++fail_cleanup_queue: ++	blk_cleanup_queue(queue); ++out_cache_cleanup: ++	remove_proc_entry(DEVICE_NAME, NULL); ++	ps3vram_cache_cleanup(dev); ++out_unmap_reports: ++	iounmap(priv->reports); ++out_unmap_ctrl: ++	iounmap(priv->ctrl); ++out_unmap_vram: ++	iounmap(priv->ddr_base); ++out_free_context: ++	lv1_gpu_context_free(priv->context_handle); ++out_free_memory: ++	lv1_gpu_memory_free(priv->memory_handle); ++out_close_gpu: ++	ps3_close_hv_device(dev); ++out_free_xdr_buf: ++	free_pages((unsigned long) priv->xdr_buf, get_order(XDR_BUF_SIZE)); ++fail_free_priv: ++	kfree(priv); ++	dev->core.driver_data = NULL; ++fail: ++	return error; ++} ++ ++static int ps3vram_remove(struct ps3_system_bus_device *dev) ++{ ++	struct ps3vram_priv *priv = dev->core.driver_data; ++ ++	del_gendisk(priv->gendisk); ++	put_disk(priv->gendisk); ++	blk_cleanup_queue(priv->queue); ++	remove_proc_entry(DEVICE_NAME, NULL); ++	ps3vram_cache_cleanup(dev); ++	iounmap(priv->reports); ++	iounmap(priv->ctrl); ++	iounmap(priv->ddr_base); ++	lv1_gpu_context_free(priv->context_handle); ++	lv1_gpu_memory_free(priv->memory_handle); ++	ps3_close_hv_device(dev); ++	free_pages((unsigned long) priv->xdr_buf, get_order(XDR_BUF_SIZE)); ++	kfree(priv); ++	dev->core.driver_data = NULL; ++	return 0; ++} ++ ++static struct ps3_system_bus_driver ps3vram = { ++	.match_id	= PS3_MATCH_ID_GPU, ++	.match_sub_id	= PS3_MATCH_SUB_ID_GPU_RAMDISK, ++	.core.name	= DEVICE_NAME, ++	.core.owner	= THIS_MODULE, ++	.probe		= ps3vram_probe, ++	.remove		= ps3vram_remove, ++	.shutdown	= ps3vram_remove, ++}; ++ ++ ++static int __init ps3vram_init(void) ++{ ++	int error; ++ ++	if (!firmware_has_feature(FW_FEATURE_PS3_LV1)) ++		return -ENODEV; ++ ++	error = register_blkdev(0, DEVICE_NAME); ++	if (error <= 0) { ++		pr_err("%s: register_blkdev failed %d\n", DEVICE_NAME, error); ++		return error; ++	} ++	ps3vram_major = error; ++ ++	pr_info("%s: registered block device major %d\n", DEVICE_NAME, ++		ps3vram_major); ++ ++	error = ps3_system_bus_driver_register(&ps3vram); ++	if (error) ++		unregister_blkdev(ps3vram_major, DEVICE_NAME); ++ ++	return error; ++} ++ ++static void __exit ps3vram_exit(void) ++{ ++	ps3_system_bus_driver_unregister(&ps3vram); ++	unregister_blkdev(ps3vram_major, DEVICE_NAME); ++} ++ ++module_init(ps3vram_init); ++module_exit(ps3vram_exit); ++ ++MODULE_LICENSE("GPL"); ++MODULE_DESCRIPTION("PS3 Video RAM Storage Driver"); ++MODULE_AUTHOR("Sony Corporation"); ++MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_RAMDISK);  | 
